The Animator’s Survival Kit–Revised Edition: A Manual of Methods, Principles and Formulas for Classical, Computer, Games, Stop Motion and Internet Animators
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Product Description
The definitive book on animation, from the College Award-winning animator behind Who Framed Roger Rabbit?
Animation is one of the hottest areas of filmmaking today–and the master animator who bridges the ancient generation and the new is Richard Williams. During his fifty years in the business, Williams has been one of the right innovators, winning three College Awards and serving as the link between Disney’s golden age of animation by hand and the new computer animation exemplified by Toy Tale.
Perhaps even more vital, though, has been his dedication in passing along his knowledge to a new generation of animators so that they in turn could push the medium in new directions. In this book, based on his sold-out master classes in the United States and across Europe, Williams provides the underlying principles of animation that every animator–from beginner to practiced, classic animator to computer animation whiz –needs. Urging his readers to “invent but be believable,” he illustrates his points with hundreds of drawings, distilling the secrets of the masters into a effective system in order to make a book that will become the standard work on all forms of animation for professionals, students, and fans.
Animation is one of the hottest areas of filmmaking today–and the master animator who bridges the ancient generation and the new is Richard Williams. During his fifty years in the business, Williams has been one of the right innovators, winning three College Awards and serving as the link between Disney’s golden age of animation by hand and the new computer animation exemplified by Toy Tale.
Perhaps even more vital, though, has been his dedication in passing along his knowledge to a new generation of animators so that they in turn could push the medium in new directions. In this book, based on his sold-out master classes in the United States and across Europe, Williams provides the underlying principles of animation that every animator–from beginner to practiced, classic animator to computer animation whiz –needs. Urging his readers to “invent but be believable,” he illustrates his points with hundreds of drawings, distilling the secrets of the masters into a effective system in order to make a book that will become the standard work on all forms of animation for professionals, students, and fans.
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Animation is now done in 3-D this book is dated.
The book I have on by Don Bluth were much more elaborate on the animnation process then this book. The drawings are primative and don’t offer much of the way of substance you can take them at face value.
If you like stick facts you might like this book.
Reader’s Rating: 1 / 5
I don’t know what’s the problem between AMAZON and this book.
I order it over THREE MOUNTHS, and never received it. After a few weeks, I receive a mail from AMAZON asking me to wait more than the initial estimations. 2 mounths later AMAZON managed a replacement order for it, but I never receive a book.
I have not received anything in Madrid but excuses, although the adress is right, and I receive daily many packages, letters, comunications, etc. coming all around the world.
Reader’s Rating: 1 / 5
Not terrible, anything in 3D like this is a fantastic help.
Reader’s Rating: 3 / 5
I bought this book as it was a required text for my Animation 101 course. While it’s appealing because it was written (and drawn) by the creator of Roger Rabbit, it’s quit dull if you are not enthusiastic about animation. It focuses on drawing techniques to help cel animation, but does not touch on any computer animation which is why I gave it 2 out of 5 stars.
If you are a serious artist interested in cartoons, live drawings, and animations, this book is a fantastic reference tool. (Especially for making walking sequences.) For persons of you like me who prefer making things on the computer, you’ll be disappointed.
Reader’s Rating: 2 / 5
First gripe is this book is only about cell animation, I suppose is an abstract way it would be help full to “Computer, Games, Stop Motion, and Internet Animators”, but practically language there isn’t much here that would help.
Second, more of a tips and thoughts book, calling it a ’survial kit’ is melodramatic. It is a larger, more expensive version of Prestion Blair’s book ‘Cartoon Animation’ so if you have that one, you will be getting double of the same info.
Reader’s Rating: 3 / 5